🔍Complete Analysis of the New Hero Geraint (X24 - Footmen): Skills, Combinations and Strategies

The newest Footmen hero, Geraint (X24), has arrived in Rise of Castles with a unique kit focused on sustain, control, and battle turnarounds. After extensive testing, we’ve brought you a detailed guide on his abilities, the best builds, and how to use him to dominate the current meta.
🔍 Detailed Analysis of Geraint's Skills (X24 - Footmen)
How each skill works, when to activate it and against which heroes it is effective/ineffective.
1. Skill 2: Resilience (Pre-Battle)
📌 Effect:
Duration: First 4 turns.
Allies: 85% chance to heal 75% of damage taken.
Geraint: Heals 150% of damage taken (double).
🎯 How to Use:
✔ Automatic Activation (does not require action).
✔ Best for:
Teams that suffer distributed damage (e.g. Olive, Roland's area attacks).
Against teams without fast burst (e.g. Henry II, Bjorn).
⚔️ Strong Against:
Roland (constant area damage).
Henry II (sustained physical damage).
Bjorn (Multiple attacks - more chance to heal).
Don Quixote ( High but distributed damage - efficient healing).
Sundiata ( Extended damage - not burst).
Witch Hunter (prolonged burn damage).
💥 Weak Against:
Gustav (reduces healing by -10% per hit, up to -50%).
Healer (Skill 8 reduces healing effects).
Oliver ( Explosive damage on Turn 5 - kills before healing is relevant).
Sakura ( Massive damage on Turn 2 - ignore sustain).
➖ Neutral:
Al-Hawra, Ramses, Lancelot (rely more on skills than physical damage).
2. Skill 5: Deadly Roar (Pre-Battle)
📌 Effect:
Target: 2 random enemies.
Effect: Timid (70% chance to fail skills and take 300% automatic damage).
🎯 How to Use:
✔ Activates at the start of the battle.
✔ Priority: Enemies that rely on skills (e.g. Al-Hawra, Ramses).
⚔️ Strong Against:
Al-Hawra (Skill 2 is random and can fail).
Ramses (Fatal Blow can be blocked).
Lancelot (if Skill 8 fails, suppression is lost).
💥 Weak Against:
Hasdrubal (can silence Geraint before activating).
Teams with immunity to control (e.g. Beowulf with Sober).
Normal attack heroes (ex: Don Quixote, Sundiata, Caesar).
➖ Neutral:
Harald, Alexander, Henry V (do not rely on critical active skills).
3. Skill 8: Undying Will (Status)
📌 Effect:
Phase 1 (Turns 1-2): Absorbs 25% of allies' damage.
Phase 2 (Berserk): When HP < 50%, gains:
Sober (immune to controls).
Combo + Splash (area damage).
Lifesteal (heals 100% of damage dealt).
🎯 How to Use:
✔ Geraint must be the last to die to activate Berserk.
✔ Position in the Front to absorb more damage.
⚔️ Strong Against:
Late-game teams (e.g. Caesar, Nicolas Flamel).
Area controls (e.g. Lancelot, Bleeding Steed).
Sustained damage (e.g. Harald, Alexander).
💥 Weak Against:
Fast Burst (e.g. Olive + Cyrus on Turn 3).
Ignore Tank (e.g. Henry II focuses on the backline).
Healing Reduction (Gustav, Healer).
Sakura Damage on Turn 2 ignores Berserk phase.
Gustav Reduces healing from Lifesteal with debuffs.
➖ Neutral:
Arthur, Galahad (physical damage is not enough to bypass Berserk).
🎯 Strategic Conclusion
Best Enemies for Geraint:
Al-Hawra, Ramses, Roland, Henry II (skills fail or sustained damage).
Worst Enemies for Geraint:
Olive, Sakura, Gustav, Hasdrubal (fast burst/silence).
🏆 Top 10 Optimized Combos with Geraint (Full Analysis)
*(Front + Mid + Back | Detailed Synergy | Specific Matchups)*
1️⃣ Cyrus (Cav) + Geraint (Foot) + Olive (Cav)
✅ Synergy:
Cyrus (Cav):
Storm Cavalry: +40% skill damage for Cavalry (buffs Olive).
Tolerance: Dodge + random buffs.
Geraint (Foot):
Resilience: Heals allies hit (protects Olive).
Deadly Roar: Timid on 2 enemies (70% chance of skill failure).
Olive (Cav):
Strike of Light: 725% AoE damage (Turn 5) with Cyrus buff.
Paladin's Resilience: Removes debuffs after attack.
⚔️ Strong Against:
Teams without fast burst (Roland, Henry V, Alexander).
Skill dependent (Al-Hawra, Ramses).
💥 Weak Against:
Silence (Hasdrubal, Witch Hunter).
Fast burst (Sakura Turn 2, Olive Turn 5).
2️⃣ Harald (Foot) + Geraint (Foot) + Alexander (Foot)
✅ Synergy:
Harald (Foot):
Taunt: Draws incoming attacks + steals 20% damage.
Geraint (Foot):
Resilience: Double healing with Alexander reducing damage.
Alexander (Foot):
Macedonian Phalanx: Bleeds all enemies.
The Conqueror: -60% damage taken.
⚔️ Strong Against:
Physical teams (Don Quixote, Bjorn).
Sustained damage (Henry II, Frederick I).
💥 Weak Against:
Healing reduction (Gustav, Healer).
Area magic damage (Nicolas Flamel).
3️⃣ Harald (Foot) + Geraint (Foot) + Steed (Foot)
✅ Synergy:
Harald (Foot):
Taunt: Forces enemies to attack you.
Geraint (Foot):
Deadly Roar: Timid + Confuse = Total control.
Steed (Foot):
Stampeding Harass: Confuses 2 enemies (skills become random).
⚔️ Strong Against:
Teams with targeted skills (Lancelot, Al-Hawra).
Single DPS (Caesar).
💥 Weak Against:
Immunity to control (Beowulf, units with Sober).
Teams with splash damage (Olive, Sakura).
4️⃣ Harald (Foot) + Geraint (Foot) + Hasdrubal (Foot)
✅ Synergy:
Harald (Foot):
Taunt: Protects Hasdrubal.
Geraint (Foot):
Resilience: Heals under silence.
Hasdrubal (Foot):
*Counter-Espionage*: Silences 2 enemies pre-battle.
⚔️ Strong Against:
Magic teams (Nicolas Flamel, Witch Hunter).
Buffers (Ramses, Al-Hawra).
💥 Weak Against:
Pure physical teams (Don Quixote, Sundiata).
Fast burst (Olive Turn 5).
5️⃣ Don Quixote (Cav) + Geraint (Foot) + Cyrus (Cav)
✅ Synergy:
Don Quixote (Cav):
Bee Sting: Steals Might (stacks up to 8x).
Geraint (Foot):
Deadly Roar: Protects Cavalry with Timid.
Cyrus (Cav):
Storm Cavalry: Buffs Don Quixote.
⚔️ Strong Against:
Teams with buffs (Ramses, Alexander).
Tanks (King Arthur).
💥 Weak Against:
Silence (Hasdrubal).
Units with Dodge (Lancelot).